Introduction

Welcome to Fallout Vermont. This is my attempt to emulate the themes, style, stories and gameplay of a traditional Fallout Roleplaying videogame in the world of pen & paper rpg & wargaming.

I chose to locate it in the New England Commonwealth, and more specifically Burlington Vermont so i could populate an otherwise unfeatured area with my own factions, history, drama and scenarios. I have tried to keep the spirit of the region, the themes of cold war paranoia, pop culture and historical references and an alt world full of difference and similarities

The following campaign setting can be played as one off simple scenarios or  an ongoing campaign of epic proportions. It can be played with Modiphus’s (or other) RPG only, or major conflicts can be wargamed with the FWW rules so the RPG can continue in the aftermath The current layout will be as straight lore, with wiki links, and scenarios & campaigns will be written to play within these guidelines

There is also undocumented areas that can be opened up afterwards, but the primary focus will be the Vault Scouts:Patriot campaign, following the journey of the aforementioned prewar operatives trying to make sense of a world 200yrs after their 16th birthdays - but more on that later